How to customize the classic editor build with plugins??
Therefore, assuming that you want to customize the classic editor build you need to: Clone the build repository. Install the plugin package. Add it to the build configuration. Bundle the build. Edit the src/ckeditor.js file to add your plugin to the list of plugins which will be included in the build and to add your feature’s button to the toolbar:
What is the difference between the classic and block editor??
The old classic editor was a text editor with formatting buttons very similar to Microsoft Word. The new editor uses a totally different approach, called ‘Blocks’ (hence, the name Block Editor). Blocks are content elements that you add to the edit screen to create content layouts.
How do I add a plugin to my CKEditor??
Edit the src/ckeditor.js file to add your plugin to the list of plugins which will be included in the build and to add your feature’s button to the toolbar: If everything worked, the editor build (which is available in the build/ directory) should be updated.
How to add plugins to an editor from source??
When building the editor from source and not using a build as a base, you can also use the static builtinPlugins and defaultConfig properties of editor classes. However, in this situation it is usually more convenient to simply pass all the plugins directly to the static create () method: So, in short, both methods use very similar mechanisms.